How to Play

Everything you need to know to get started

Welcome to Dead Heat II
What is this game?

Dead Heat II is a browser-based thoroughbred horse racing simulation. You own and manage a stable of racehorses, enter them in races, and compete against other players for prize money and leaderboard points.

Everything happens through your browser — no downloads, no installs. Races are scheduled and run by the admin team, and results are based on each horse's hidden stats combined with a healthy dose of racing luck.

The goal is simple: build the best stable you can through smart racing, strategic breeding, and good management of your finances.

Getting Started
Your first steps in the game

When you register you'll receive a starting balance of $100,000 and 10 Creation Tokens. Here's what to do first:

  1. Go to My Stable → Add a Horse and create your first thoroughbred. Choose a name, gender, coat colour and birth year. Each horse costs one Creation Token.
  2. Visit your new horse's profile page to read the Trainer Notes. These give you clues about your horse's strengths — pay attention to them.
  3. Head to the Races page and find a race that suits your horse. Look at the distance, surface, and any age or gender restrictions.
  4. Enter your horse from its profile page and wait for race day!
Tip: Start with Maiden races — these are for unbeaten horses only, so the competition is fair for newcomers.
Your Horses
Understanding your stable

Each horse has a set of hidden racing stats that determine how they perform. You'll never see the numbers directly — instead your trainer writes notes describing what they've observed. Read these carefully.

Speed How fast the horse runs at full pace. The most important stat for sprint races.
Acceleration How quickly they find stride from the gates. Matters most in the first furlong.
Heart Fighting spirit. A high-heart horse digs deep when challenged at the finish.
Endurance How well they handle longer distances. Low endurance horses fade over 10f+.
Staying How long they maintain top speed. High staying horses finish stronger.
Blood Potency How well this horse passes on its traits through breeding. Never revealed — you'll discover it through your foals.

Each horse also has a preferred racing surface (Grass, Dirt, or Both) and a natural racing style — Front runner, Close stalker, or Steady closer. Running a horse on the wrong surface costs performance.

Tip: Trainer notes have a small margin of error — your trainer is good, not perfect. A horse described as having "decent pace" might have slightly more or less than that.
Racing
How races work

Races are created and scheduled by the admin team. They appear on the Race Calendar page grouped by month. Each race has a distance, surface, and sometimes restrictions on age or gender.

  1. Browse the calendar — find races that suit your horse's distance range and preferred surface.
  2. Enter from the horse profile — go to your horse's page, click Enter a Race, and you'll be taken to the race entry page.
  3. Entries close 24 hours before race day — make sure you're entered in time.
  4. The race is run by an admin — results are simulated and commentary streams live on screen. Check back on race day!
  5. Prize money is paid automatically — winnings go straight to your stable balance.

Races pay out to the top 6 finishers. An entry fee of 10% of the purse (split between all runners) is charged at race time — not when you enter.

Race Types Maiden — unbeaten horses only.
Juvenile — 2 year olds only.
Classic — 3 year olds only.
Open — all ages welcome.
Prize Split 1st: 50% • 2nd: 22% • 3rd: 13%
4th: 8% • 5th: 4% • 6th: 3%
7th and below: nothing.
Tip: Match your horse to the race. A sprinter in a 16f marathon will struggle. A grass horse on dirt will underperform. Pick races that play to your horse's strengths.
Creation Tokens
Adding horses to your stable

Every new horse you register costs one Creation Token. You start with 10 tokens, which is enough to build a solid stable. Your token count is shown in the top bar at all times.

When you create a horse, you choose:

  1. Name — pick something memorable. Horse names must use letters only.
  2. Gender — Stallions and Mares can breed. Geldings cannot, but can race just as well.
  3. Coat Colour — purely cosmetic, but it's yours to choose. Rarer colours like Cremello can only appear through breeding.
  4. Birth Year — determines which age-restricted races your horse qualifies for.

Everything else — stats, height, genetics — is generated by the system. You won't know exactly what you've got until your trainer files their notes.

Tip: Tokens can be granted by admins as activity rewards. Race regularly and you'll keep earning them.
Breeding
Producing the next generation

Breeding is how you develop your bloodlines over time. A well-bred foal can inherit the best traits of both parents — and sometimes exceed them.

Mares Must be 4 years old or older. Can produce one foal per birth year. Only one pending breeding request at a time.
Stallions Must be 3 years old or older. Can sire multiple foals per year. Owner sets the stud fee on approval.

To breed, go to the Breeding page, select your mare and a stallion (from any stable), give your foal a name and choose a birth year, then submit the request. If the stallion belongs to another player, they'll need to approve it first.

Foal stats are inherited from both parents, weighted by each parent's Blood Potency. A small random mutation applies to each stat — some foals will exceed their parents, others won't. Coat colour follows real equine genetics across six inheritance loci, so rare colours like Sabino or Cremello are possible outcomes.

Tip: Blood Potency is never shown directly — you'll learn which horses are strong producers by watching the quality of their offspring over time.
Economy
Managing your stable finances

You start with $100,000 in your stable account. Money comes in through prize winnings and stud fees, and goes out through entry fees and horse purchases.

Money In Race prize money, stud fees received, money sent by other players.
Money Out Race entry fees (10% of purse ÷ runners), stud fees paid, money sent to other players.

You can send money directly to other players via the Banking page — useful for paying for privately agreed horse deals. Horse transfers between players are free and handled separately.

Your full transaction history is available on the Banking page so you can track every movement in and out of your account.

Tip: Entry fees are charged when the race is run, not when you enter. You can withdraw your horse any time before the race runs with no penalty.
Leaderboard & Points
How standings work

The Leaderboard ranks all stables by total points earned. Points are awarded to the top 6 finishers in every race, with bigger races carrying more points.

Points by Finish 1st: 100% • 2nd: 45% • 3rd: 25%
4th: 15% • 5th: 8% • 6th: 4%
of the race's points allocation.
Race Tiers Maiden: 10 pts on offer
Listed: 25 pts on offer
Group 3: 50 pts on offer
Group 1: 100 pts on offer

The leaderboard has three views — Stables (overall ranking), Horses (individual career records), and Recent Winners. You can visit any stable's public profile to see their horses and racing history.

Tip: Winning a Group 1 earns 100 points outright. That's 10 times more than winning a Maiden. Target higher-grade races as your horses develop.
Quick Reference
Key facts at a glance
Starting balance $100,000
Starting tokens 10 Creation Tokens
Cost per horse 1 Creation Token
Entry fee 10% of purse ÷ runners
Entries close 24 hours before race day
Withdrawal penalty None — free any time before race runs
Mare breeding age 4 years old minimum
Stallion breeding age 3 years old minimum
Foals per mare per year One per birth year
Horses age up January 1st every year
Request expiry Breeding requests expire after 7 days
Maiden flag Cleared automatically on first win